Jan Dzyr
Sound Designer & Production Sound Mixer
Games I Have Worked On
Project | Year | Studio | Role | Genre | |
|---|---|---|---|---|---|
Unannounced Project | Current | Mataboo | Sound Designer | ||
Unannounced Project | Black Drakkar Games | Sound Designer | |||
The Sinking City: remaster | 2025 | Mataboo | Sound Designer | Adventure and investigation game | |
Fort Solis | 2023 | Black Drakkar Games | Sound Designer | Sci-Fi Thriller | |
Best Month Ever! | 2021 | Warsaw Film School | ADR Recordist | Adventure, Point & Click |
Games I have worked on
Sound Designer
Mataboo
Technical audio - sound implementation, maintaing systems and workflows
Maintaining and organizing teams Wwise project
Developing and maintaining simple audio systems within middleware and UE blueprints as well as coworking with programmers on designing more complex audio solutions
Recording and creation of the sound effects
Games I have worked on
Sound Design Demos
Fort Solis - Sound Design Reel
Showreel
A short montage based upon some of sounds designed by my for the game Fort Solis developed by Fallen Leaf & Black Drakkar Games studios
WWI Soundjams 2022
Re-Design
Compilation of clips I've done within 1-hour sound re-design jams with Work With Indies community
"A Significant Mistake"
Short
Science of Future? Space Flights? Mars landing? Commercial for AGH - University of Science proves that everything is possible
Outriders Trailer
Re-Design
Fan Sound Re-design of the trailer from the game Outriders created by People Can Fly