Jan Dzyr
Sound Designer & Production Sound Mixer
(2023)
Sound Designer & Audio Programmer
About Project
Spread the corruption of Chaos and establish world dominance in this action-strategy hybrid all about creating hordes of mutants. As an Agent of Chaos your goal is to destroy all of the opposing Agents of Cosmos. Drain their life, change the environment into your servants and ruin perfection.
Made as part of the Brackeys Game Jam 2021.2
My part in project
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FMOD & Unity Implementation
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Used: Reaper, Izotope RX
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C# programming (sound implementation & music system based on active fights)
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Foley & Field Recordings
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Sound Designing player's movement and abilities
Vocal Recordings and editing -
Designing sound for monsters voices and their attacks
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Designing and setting up environmental sounds and backgrounds
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Sound Mix
Team:
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Marcel Dąbrowski - Team Leader, VFX Artist, Level Designer
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Cyprian Gburek - Programmer
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Konstantyn Pshenychnyi - Graphic Designer
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Jan Dzyr - Sound Designer, Audio (fmod) Implementation
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Oskar Światowski - Game Music