Jan Dzyr
Sound Designer & Production Sound Mixer
(2023)
Sound Designer
About Project
Fort Solis is a single player, third person thriller experience set on Mars. Responding to an alarm call from a neighbouring base, Jack arrives at a dark and desolate Fort Solis. With storm warnings imminent he heads inside to make contact.
As the night grows longer, events escalate, spiral out of control and the mystery of what happened to the crew begins to reveal itself. The storms arrive, limiting Jack’s escape as he looks to hold out until morning arrives.
My part in project
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Sound Design of various assets for player interactions, UI, environment sounds, cutscenes
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Recording Foley for animations
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Building up sound library from recordings done for a game
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Audio Implementation using FMOD and Unreal Engine 5
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Playtesting game and providing technical audio solutions to the issues