Jan Dzyr
Sound Designer & Production Sound Mixer
My Gamejam games:
Sound Designer
Audio Programmer
FMOD & Unity Implementation
Used: Reaper
C# programming (sound implementation & music system based on active fights)
Sound Designing player's movement and weapons
Designing sound for enemies voices and their attacks
Designing and setting up environmental sounds and backgrounds
Sound Mix
Sound Designer
Audio Programmer
FMOD & Unity Implementation
Used: Reaper, Izotope RX
C# programming (sound implementation & music system based on active fights)
Foley & Field Recordings
Sound Designing player's movement and abilities
Vocal Recordings and editing
Designing sound for monsters voices and their attacks
Designing and setting up enviromental sounds and backgrounds
Sound Mix
Sound Designer
Audio Programmer
Music
FMOD & Unity Implementation
Used: Reaper, Izotope RX
C# programming (sound implementation & dynamic ambiance system)
Foley & Field Recordings
Designing and setting up enviromental sounds and backgrounds
Recording and editing voices for created dialogue system based on 'emotional mumble' (not-included in game due to lack of NPC's)
Creating Ambiance and Music Composing for the fabular intro
Sound Mix