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Jan Dzyr

Sound Designer & Production Sound Mixer

My Gamejam games:

Shadow Beasts

2024

Sound Designer
Audio Programmer

  • Wwise & Unreal Engine 5.3 Implementation

  • Used: Reaper

  • Worked on Blueprint audio logic

  • Sound Designing player's movement and skills sounds

  • Designing and setting up environmental sounds and backgrounds 

A Reel Mystery

2023

Technical Sound Designer

  • FMOD & Unity Implementation

  • C# programming

Demon Delivery System

2023

Sound Designer
Audio Programmer

  • FMOD & Unity Implementation

  • Used: Reaper

  • C# programming

  • Sound Designing player's movement and weapons

  • Designing sound for enemies voices and their attacks

  • Designing and setting up environmental sounds and backgrounds 

  • Sound Mix

Midnight Harvest

2023

Sound Designer
Audio Programmer

  • FMOD & Unity Implementation

  • Used: Reaper

  • C# programming (sound implementation & music system based on active fights)

  • Sound Designing player's movement and weapons

  • Designing sound for enemies voices and their attacks

  • Designing and setting up environmental sounds and backgrounds 

  • Sound Mix

Fear the Repo

2022

Sound Designer
Audio Programmer

  • Wwise & Unity Implementation

  • Used: Reaper

  • C# programming (sound implementation)

  • Sound Designing player's movement and abilities

  • Designing sound for monsters voices and their attacks

  • Sound Mix

Chao Perpetuum

2021

Sound Designer
Audio Programmer

  • FMOD & Unity Implementation

  • Used: Reaper, Izotope RX

  • C# programming (sound implementation & music system based on active fights)

  • Foley & Field Recordings

  • Sound Designing player's movement and abilities

  • Vocal Recordings and editing

  • Designing sound for monsters voices and their attacks

  • Designing and setting up enviromental sounds and backgrounds

  • Sound Mix

A.D. 1656

2021

Sound Designer
Audio Programmer
Music

  • FMOD & Unity Implementation

  • Used: Reaper, Izotope RX

  • C# programming (sound implementation & dynamic ambiance system)

  • Foley & Field Recordings

  • Designing and setting up enviromental sounds and backgrounds

  • Recording and editing voices for created dialogue system based on 'emotional mumble' (not-included in game due to lack of NPC's)

  • Creating Ambiance and Music Composing for the fabular intro

  • Sound Mix

Camp of the Dead

2021

Sound Designer

  • Used: Reaper, Pro Tools, Izotope RX

  • Foley and voice recordings

  • Sound Designing player's voices and abilities

  • Sound Designing monsters voices

  • Creation of general ambiance layer

Behind Enemy Lines

2020

Sound Designer

  • Used: Reaper, Pro Tools, Izotope RX

  • Sound Designing player's and enemy's movement and abilities

  • Creation of general ambiance layer

  • Music orchestration (not included in game)

The Hunted Woods

2020

Sound Designer

  • Used: Reaper, Pro Tools, Izotope RX

  • Sound Designing player's and enemy's voices

  • Creation of general ambiance layer

BatVenture

2020

Sound Designer

  • Used: Reaper, Pro Tools, Ableton, Izotope RX

  • Designing player's sounds, voice and abilities

  • Creation of general ambiance layer

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